if the brilliance of the sun
tanned your pale skin
and you were wrapped in pinks and blues
or other patterned hues
would you let me draw you

i see you burning red
hands out to catch your breath
the colors’ heat’s intense
evaporating palm sweat
hair’s long but our eyes met

but now the sea creeps in
and all your colors sink
into the depths of memories
cuz this song is over now
but we can still make some art if you’re down

#ribbon  #hair  #study  
4 days ago on 07/21/14 at 10:09pm
6 days ago on 07/18/14 at 11:25pm

sketch

#sketch  #girl  #triforce  
1 week ago on 07/17/14 at 08:07pm

surruh

1 week ago on 07/12/14 at 04:40pm

jen -> sara

#gif  #sketch  #fashion  
2 weeks ago on 07/11/14 at 10:43pm

alyss + yati

2 weeks ago on 07/10/14 at 12:42am

alyss

#sketch  #gif  
2 weeks ago on 07/10/14 at 12:41am

tsuaii:

Just developing my character Carolynne d’Azur. I’ve painted her once before, a long time ago — fav.me/d4x30o6

2 weeks ago on 07/05/14 at 10:19pm
via tsuaii

playstation:

Terra

by Jonathan Hamilton

Manigga

tsuaii:

Process for my Terra painting.

thumbnails — I begin with a small sketch to place what’s in my head on canvas. Don’t zoom in or worry about details. It’s good to do several of these, to explore different ideas and allow your creativity to shine through. If you get too stiff here, the painting’s liveliness and spirit may be lost. I wanted this painting to be all about light, so I focused on developing clear values and ignored color. Depending on the approach, though, you may also need to figure out colors in the thumbnail stage.

lines — After I’ve settled on the idea, I figure out how I’m going to approach the painting from a practical standpoint through a series of line drawings. For me, the most important part of this step is not about what’s on the canvas, or making clean lines, but about understanding the scene in my head — spatial relationships, overlapping, perspective, flow. In a way, it’s like reverse-engineering the thumbnail and troubleshooting the problem parts. Do as many drafts as it takes — I did Terra’s lines in about seven passes.

ambient occlusion — For this piece, I used a painting approach similar to how a 3D program renders in multiple passes. A key part of this process is ambient occlusion (AO) — placing shadows in those niches and crevasses between objects, where light can’t easily get to. The steps for Terra are based on a painting process by Sam Nielson.

flat colors — Colors were handled in a separate pass from lighting. However, the solid color of an object will still shift in hue and value depending on the lighting conditions, so that has to be taken into account. In the end, even the flat color stage will appear to have some shading to it.

light sources — Once the flat color and AO layers are combined, it will sort of look like a 3D model, and adding a few light sources will basically bring the painting near completion. The lighting will look correct if the sources are consistent — where objects cast shadows on themselves or other parts of the scene is crucial. I positioned a strong, warm light behind Terra and a cooler fill light in front.

post-production
— My last step is to flatten the image into one layer and render out the remaining details. Color adjustments are made at this point, as well as subsurface scattering for the skin and light bloom/lens flare effects. Since my usual painting style is so opaque and rigid, I lost a bit of the softness present in the earlier stages of the painting, which I regret. Next time, I want more of the AO to show through at the end.

tsuaii:

Terra from Final Fantasy VI. I tried some new methods for this one, I’ll try to use them better next time

tsuaii:

Lines — Terra from Final Fantasy VI

3 months ago on 03/29/14 at 10:18pm
via tsuaii

dorqmart:

HEY!

If you’re attending Anime Boston
be on the look out for our free, handmade cards and stickers!

There’s only a few, so come get your BMOs, Woopers, and slimes while you can!

Buttons made by Lokii.
Get them on her store
OR
enter her giveaway!

lokiiart:

Celebration Giveaway!

Hey everyone!

Just opened my Storenvy today, and to celebrate, I’m doing a couple of giveaways! Wooooo

I will be giving away small and large copies of prints…and even some buttons!

So now, time for RULES!

  1. You DO NOT have to be following me (but if you like what you see, feel free to follow! :D 
  2. Though followers get extra stuff! :O
  3. Everyone gets 1 like and 1 reblog that count towards the total!
  4. Keep your ask or fanmail open so I can contact you!
  5. NO GIVEAWAY BLOGS OR SNEAKY BLOGS. That’s not cool, yo. 1 entry per person!
  6. Winners will have 72 hours to respond in order to claim their prize
  7. I can only ship to the US and maybeCanada. I’m still learning how to ship prizes and can only confirm US folks :c SORRY! there will be updates if I can in fact ship to canada…so keep an eye on my blog
  8. That being said, you must be okay with sending your address out to a stranger on the internet. I’ll be deleting it after the giveaway, so no worries.

TIME TO DISCUSS PRIZES!

3 WINNERS WILL BE PICKED!!

1 winner will get a large print of their choice, 1 winner will get a small print of their choice, and one will get a set of 3 buttons of their choice. Prizes must be listed on my store (includes pre orders!!!)

If you are a follower, ADD 3 BUTTONS OF YOUR CHOICE TO YOUR PRIZE!

Giveaway will end March 30th at 11:59 PM EST

Want to follow this giveaway? the tag will be #thegreatlokiigiveaway